Archery Buffs
Forum » Discussions » Suggestions & Ideas
Joined: 5th Jun
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Likes 18
5 days ago

It was brought up in discord today to post some ideas for possible archery buffs. The disclaimer was that we needed to be mindful of archer/tamers and making them too OP. Mine are as follows:

  • AOE explode, single target poison, single target paralyze ammunition. This sounds cool but most def would make archer/tamers too OP in my opinion.
  • Enable run/shooting. Tamers just sit there behind their pet anyway so dont see any harm in that.
  • Packetloss had the idea of: change based on the weapon, conc blow from heavy xbows, crushing from xbows, and para blow from bows.

Please feel free to post any ideas you may have below!
Like (1) · Comments (0)
Joined: 10th Oct
Rank: --
Likes 7
4 days ago

I agree with shooting while moving, and obviously my own suggestion.
I have given this some more thought and can't really come up with anything else that meets Abra's requirements of if taming > 50.

Joined: 1 day ago
Rank: --
Likes 1
1 day ago

moveingshot would be too powerfull when it comes to pvp imo. Maybe its possible to limit it for pve somehow.

how about:

-craftable slayerbows (would buff fletching too)
-runic fletcher tools
-maybe different wood types with different abbylitys like: multishot(AE), Parabolt, Poisonarrow...whatever.

Well i know im new here.

i appologize if its too early to raise my voice and make suggestions. and sorry for my "english"
Joined: 20th Jan
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Likes 19
1 day ago

Curious why archery needs buffs anyhow? It is one of the safest combat skills in the game.
Joined: 14th Oct 2016
Rank: --
Likes 11
1 day ago

Not sure why shooting while running isn't a thing yet? If a serpent chasing your archer, to stop every 4 tiles to shoot takes a long time, until then I'm dead already.

+1 for making additional boosts like para/blow for heavy bows and bows.


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Joined: 20th Jan
Rank: --
Likes 19
1 day ago

Shooting while running can never happen. First off, even mages have to stop to cast a spell. Secondly, it would lopside any PvP in game.

I can just see it already, 5 people on horseback just riding full speed in circles around Navrey shooting her to death....
Joined: 14th Oct 2016
Rank: --
Likes 11
1 day ago

PvP? What is it? PvM for life!

And how is it different from "all kill" your pet onto Navery?


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Joined: 22nd Jul 2014
Rank: Moderator
Likes 148
1 day ago

@Satan I agree with your assessment of moving shot for archery. As for the fletching enhancements, it's all a bit too AOS in my opinion. I'd like to stick to a skill based enhancement if possible much like we've done with melee and magery. In this way the player is choosing a playstyle and committing to a template by investing those skill points, rather than just making it about gear.

Auch dein Englisch ist besser als mein Deutsch. Keine bange
Last Edit: 1 day ago by Abracadabra
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